Two pieces of exciting Super Time Force news:

First, Super Time Force Ultra is coming to Steam this summer! We’ll be bringing STFU to PC players in the not-so-distant future, and while we’re at it, we’re adding some very cool (but presently very secret) stuff to our crazy time-traveling game!

Second, the Super Time Force Soundtrack by 6955 is now available!

SUPER TIME FORCE OST ON BANDCAMP!
SUPER TIME FORCE OST ON ITUNES!

Starting RIGHT NOW you can pick up the 53-track album of insanely amazing chiptunes from Super Time Force, by our good friend 6955. Sure, we’re a little biased, but the entire team here at Capy can’t believe how amazing this album turned out. Your ears will thank you.

We’ll share more about Super Time Force Ultra on Steam shortly, so stay tuned here and on twitter!

Minecraft is pretty darn cool. Super Time Force is also pretty darn cool. Super Time Force *in* Minecraft is quite possibly the coolest.

We’re very happy to have partnered with the rad folks at Microsoft Studios, 4J Studios and of course, Mojang to bring some of our crazy cast of characters from Super Time Force to the Xbox 360 version of Minecraft as part of the sixth skin pack. Dinosaur in Hawaiian shirt? Check. Two eye-patches? Check. Bare-chested dude named Jef Leppard? Also check. We hope all of you Minecraft players enjoy suiting up as Shieldy Blockerson, Jef Leppard, Jean Rambois, Aimy McKillin, Commander Repeatski or even Zackasaurus. Kookabunga!

Super Time Force is available now! Buy it on Xbox One or Xbox 360.

Minecraft for Xbox 360′s Skin Pack 6 launches soon with our rad Super Time Force cast, and also includes skins from Killer Instinct, Trials Fusion, State of Decay and Mirror’s Edge!

Hohokum artist Richard Hogg was kind enough to create this unbelievably slick illustration to commemorate the impending release of SUPER TIME FORCE on May 14th. With his piece, Mr. Hogg chose to highlight Commander Repeatski, the most decorated man in 198X and leader of the Super Time Force.

Grab it as a wallpaper at 1920×1080 or 2560×1440

Follow Richard’s amazing work here, and be sure to check out one of the most beautiful and magical games coming to PS4, Hohokum, releasing this summer.

Super Time Force is a frantic, hyper-action videogame filled with total mayhem, total madness and total non-stop shooty-shooty-bam-bam destruction. And yet, it also has super sweet, soothing, perhaps even sublime, moments of sloooow motion.

Every level in Super Time Force contains 3 mysterious inter-dimensional objects called Shards, which can be used to control the flow of time, slowing it down like velvety smooth molasses, allowing players to unleash a truly heroic level of dodging, weaving, sniping and precision acrobatics.

In other words: Slow motion is totally radical, and learning how and when to use Shards is the tip of Super Time Force’s gameplay iceberg.

SUPER TIME FORCE arrives on Xbox One and Xbox 360 on May 14.

Music by 6955.

Download the track from the trailer on Bandcamp.

Warm up your Xbox 360 and/or Xbox One and get your videogame psyche ready ’cause SUPER TIME FORCE IS COMING OUT MAY 14th! KOOKABUNGA AND A HALF!!!!

It’s been a long TIME coming, but our crazy time-bending / robot exploding / dino-skateboarding / thumb-blistering over-the-top-hyper-action videogame is genuinely for-real almost here!

Start doing some thumb pushups, stock up on 15 boxes of your favorite cereal, slip into your most comfy pajamas and Prepare To Die DIE DIE DIE DIE DIE DIE DIE DIEEEEEEEEEEEEEEEEEEEE!!!

KOOKABUNGA, BROS!!!!!

Check out Super Time Force co-creator and lead programmer Kenneth Yeung showing Anthony Carboni of Revision 3 a full 50 minutes of gameplay. As hard as it is to play and talk at the same time, Kenneth pulls it off in style!

We’re happy to announce that our insane time-traveling run’n gun platformer Super Time Force is coming to Xbox One. Bringing Super Time Force to Xbox One means that all of our fans that have made the jump to the new generation of consoles can play our game on the fancy new machines they just plugged in, and it also means you can play with the sweet new Xbox One d-pad.

In extra-awesome news, we’ll be self-publishing Super Time Force on Xbox One via the ID@Xbox program.

Of course, Super Time Force is still coming to XBLA as planned. We’re aiming to launch both versions side-by-side, Game Gods willing.

To accommodate development of the Xbox One version, and to make sure we bring you the best game possible, we’re moving the release date. While we had originally intended to release this year, the opportunity to do Super Time Force on Xbox One, plus the sheer insanity of releasing during new console launches meant that moving a few months into 2014 was the best plan for our game.

At Capy, we tend to work on multiple projects at once – in this case, Super Time Force & Below. With these projects, we’re constantly exploring new ideas, and doing so generally means we need to keep our games in the oven for as long as humanly possible. It’s the nature of the beast, but it’s also core to the personality of our studio. We take our time and we aim for the stars, but that often results in the intervals between our games being longer than we (or our beloved fans) may anticipate.

We appreciate the love & support, and see you in 2014!

- Nathan & Kris (on behalf of everyone at Capy)


Curious about the gameplay behind Super Time Force? Check out our latest trailer / educational video!

It’s Super Time Force coast-to-coast weekend!

On the West Coast: We’re showing STF @ Double Fine’s DAY OF THE DEVS! If you’re in the San Francisco area, pop by and check out the latest demo + chat with Nathan Vella!

Details: DAY OF THE DEVS

If you’re in Toronto: Make sure to stop by GAMERCAMP! Most of the STF team is hanging out there all weekend, so pop by and say hello!

Details: GAMERCAMP

If you can’t make any of these, sit back and enjoy our new trailer!