Monthly Archives: October 2013


Last weekend Capy packed up a couple people and headed out to IndieCade 2013, held in picturesque (and never-changing) Culver City, LA. We were very happy to be showing SUPER TIME FORCE – in a firehouse no less – and enjoyed the heck out of peoples reactions. Everyone from fellow devs to youngsters to oldsters seemed to have a heck of a time blowing stuff up and traveling through time.



We were also nominated for an IndieCade Award, given out by the videogame power couple of Brenda & John Romero. The awards celebrated a lot of amazing games, and gave a Trailblazer Lifetime Achievement Award to the ultra-deserving Tracy Fullerton. Super Time Force was nominated for Visual Art, but lost to Kentucky Route Zero, which is a-ok by us. We were also awarded Best Level Design by the kind folks at EyewaveGames!

We also got to play a ton of amazing games (there were so many), including the hilariously fun Tenya Wanya Teens & the magical Hohokum. Coincidentally Ricky Haggett worked on both of them. Perhaps he’s a robot?